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News:GL-Z 0.4.0 cross-platform OpenGL and Vulkan utility

(WIP) Particle simulator with GL 4.3 compute shaders

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JeGX

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Based on the same code than the particle painter, here are some screenshots of a particle simulator. Around 200'000 particles + 8 attractors are processed by a compute shader (OpenGL 4.3).






JeGX

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1 million particles: