How to Rotate a Vertex by a Quaternion in GLSL
0 Members and 1 Guest are viewing this topic.
AMD published two new OpenGL extensions today that the graphics giant has developed.Both of the new extensions are written against the OpenGL 4.4 specification.The first extension, GL_AMD_gpu_shader_int64, for supporting 64-bit integers in an easier manner than NVIDIA's NV_gpu_shader5. The second new AMD OpenGL extension published today is GL_AMD_transform_feedback4. This second extension enhances OpenGL's transform feedback in allowing multiple TF streams to be captured and allows any combination of streams to be rasterized.