Author Topic: Intel - 3D Fluid Simulation Using OpenCL Technology  (Read 1144 times)

0 Members and 1 Guest are viewing this topic.

Stefan

  • Global Moderator
  • Hero Member

  • Offline
  • *****

  • 2897
    • View Profile
Intel - 3D Fluid Simulation Using OpenCL Technology
« on: March 15, 2014, 11:38:51 AM »
Quote
The sample demonstrates shallow water solver implemented with the OpenCLâ„¢ technology. The Shallow Water sample relies on flux splitting method for solving the approximated Navier-Stokes equations. The algorithm operates on 2D maps of velocity and height, calculates updated maps for the next time step. The updated maps are rendered with pixel and vertex shaders (Microsoft DirectX* 10).