How to Rotate a Vertex by a Quaternion in GLSL
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This is a technical demo previewing the capabilities of YEBIS 2 in OpenGL ES 3.0 (Android 4.3 and later).YEBIS 2 is a post process library that enhances the realism and the beauty of rendered images in real-time.Our previously released MOBILE GPUMARK application used only the OpenGL ES 2.0 feature set. With the new features provided in OpenGL ES 3.0, we can now deliver a higher level of detail and realism that was not possible with OpenGL ES 2.0.The level of quality we once could only achieve on desktop machines can now be realized on Mobile devices. Try it and get a feel of the most cutting edge graphics on smartphones.For more information about YEBIS 2, please check out our website: http://www.siliconstudio.co.jp/middleware/yebis/Note: Please check our end-user license agreement before using this application http://www.siliconstudio.co.jp/contents/yebis-opengl-es3.0-techdemo/eula/and_notice_en_2014.htmlNote: This application has not yet been tested on all available GLES 3.0 devices. If you encounter any problems with it, we would appreciate your feedback via email.