Author Topic: (WebGL) Eye texture raytracing demo  (Read 6533 times)

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(WebGL) Eye texture raytracing demo
« on: February 21, 2014, 07:22:49 PM »
Eye shader main features:

    Texture raytracing to simulate cornea refractions
    Loads of parameters to customize the eye
    Cornea vertex displacement
    Normal maps
    Simple image based 'lighting'