How to Rotate a Vertex by a Quaternion in GLSL
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WebGL Stats UpdatesNearly 2 years ago I started WebGL Stats and I've been running it ever since. So without further ado, these are the new features: New user agent detection based on user-agent-string.info. Time series of all data Data can be filtered with the tree on the side for device class, operating system and browsers. Covers all existing and potential extensions Added Related capability detection for Web Audio Data, Websocket, Webworker Fixed Gamepad API detection Related capabilities are measured relative to WebGL WebGL share is split into stable and experimental (where get context would be webgl-experimental) Extension shares are split into stable and vendor prefixed.