Author Topic: NVIDIA Launches The World's First Interactive Ray Tracing Engine  (Read 1762 times)

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Stefan

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NVIDIA, the leader in GPU computing, today introduced the NVIDIA® OptiX™ ray tracing engine, part of a suite of application acceleration engines for software developers. NVIDIA acceleration engines make it easy to incorporate valuable, high-performance capabilities into applications, while simultaneously reducing development time.

NVIDIA application acceleration engines unveiled at Siggraph 2009 include:

    * NVIDIA® OptiX™ engine for real-time ray tracing
    * NVIDIA® SceniX™ engine for managing 3D data and scenes
    * NVIDIA® CompleX™ engine for scaling performance across multiple GPUs
    * NVIDIA® PhysX® 64-bit engine for real-time, hyper-realistic physical and environmental effects

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