Author Topic: GLEW 1.10.0 adds support for OpenGL 4.4  (Read 1368 times)

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Stefan

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GLEW 1.10.0 adds support for OpenGL 4.4
« on: July 23, 2013, 04:45:16 PM »
Quote
[07-22-13] GLEW 1.10.0 adds support for OpenGL 4.4, new extensions
Change Log
------------------------------------
  * 1.10.0 [07-22-13]
    * New features:
      * Support for OpenGL 4.4 
    * New extensions:
      * GL_AMD_interleaved_elements
      * GL_AMD_shader_trinary_minmax
      * GL_AMD_sparse_texture
      * GL_ANGLE_depth_texture
      * GL_ANGLE_framebuffer_blit
      * GL_ANGLE_framebuffer_multisample
      * GL_ANGLE_instanced_arrays
      * GL_ANGLE_pack_reverse_row_order
      * GL_ANGLE_program_binary
      * GL_ANGLE_texture_compression_dxt1
      * GL_ANGLE_texture_compression_dxt3
      * GL_ANGLE_texture_compression_dxt5
      * GL_ANGLE_texture_usage
      * GL_ANGLE_timer_query
      * GL_ANGLE_translated_shader_source
      * GL_ARB_bindless_texture
      * GL_ARB_buffer_storage
      * GL_ARB_clear_texture
      * GL_ARB_compute_variable_group_size
      * GL_ARB_enhanced_layouts
      * GL_ARB_indirect_parameters
      * GL_ARB_multi_bind
      * GL_ARB_query_buffer_object
      * GL_ARB_seamless_cubemap_per_texture
      * GL_ARB_shader_draw_parameters
      * GL_ARB_shader_group_vote
      * GL_ARB_sparse_texture
      * GL_ARB_texture_mirror_clamp_to_edge
      * GL_ARB_texture_stencil8
      * GL_ARB_vertex_type_10f_11f_11f_rev
      * GL_INTEL_map_texture
      * GL_NVX_conditional_render
      * GL_NV_bindless_multi_draw_indirect
      * GL_NV_blend_equation_advanced
      * GL_NV_compute_program5
      * GL_NV_deep_texture3D
      * GL_NV_draw_texture
      * GL_NV_shader_atomic_counters
      * GL_NV_shader_storage_buffer_object
      * GL_REGAL_ES1_0_compatibility
      * GL_REGAL_ES1_1_compatibility
      * GL_REGAL_enable
      * GLX_EXT_buffer_age
      * WGL_ARB_robustness_application_isolation
      * WGL_ARB_robustness_share_group_isolation