Author Topic: AMD ShadowFX 2.0 adds DirectX 12 support  (Read 90 times)

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AMD ShadowFX 2.0 adds DirectX 12 support
« on: May 30, 2016, 06:05:58 PM »
The ShadowFX library provides a scalable and GCN-optimized solution for deferred shadow filtering. Currently the library supports uniform and contact hardening shadow (CHS) kernels.
Version 2.0 of the library now supports both DirectX® 11 and DirectX® 12. The ShadowFX API is unified across D3D11 and D3D12, allowing an easy transition to D3D12. Samples are provided for both D3D11 and D3D12 versions.

Prerequisites for DirectX 12
  • AMD Radeon™ GCN-based GPU (HD 7000 series or newer)
    • Or other DirectX® 12 compatible discrete GPU with Shader Model 5 support
  • 64-bit Windows® 10
  • Visual Studio® 2015[/l][/l]
Demo didn't knock my socks off...