Author Topic: Microsoft DirectXTK Update  (Read 4625 times)

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Microsoft DirectXTK Update
« on: January 29, 2013, 08:32:00 PM »
DirectXTK Update

The DirectX Toolkit (aka DirectXTK) for Direct3D 11 introduced last year and made an official CodePlex project has continued to improve. The DirectXTK project provides 'runtime' utility shared-source C++ code to replace the deprecated D3DX library for Win32 desktop applications using Direct3D 11 (Windows 8, Windows 7, Windows Vista SP2+KB971644, and the Server equivalents) as well as Windows Store apps on Windows 8. This complements DirectXTex which provides shared-source C++ code for 'build time' texture processing that used to ship in D3DX, DirectXMath and Spherical Harmonics math which replace D3DXMath, and the D3DCompile API which replaced the once integrated HLSL compiler. For Win32 desktop applications, there's also an Effects 11 to replace the FX library from D3DX9