How to Rotate a Vertex by a Quaternion in GLSL
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This is release 2.0 beta of NV Encode SDK. This SDK release is provided "as is" for evaluation purposes,without any guarantees of backward compatibiilty with future NVIDIA drivers. Since this is an beta releaseof the SDK, NVIDIA may make changes to the SDK and the API functions/structures before final release.Applications based on this SDK may need to change in that case, when final SDK is released with NVIDIA driverversion 310.xx.This NVENC SDK will work with NVIDIA display driver version 310.80 or higher.