Introduction to Direct3D 12 Programming with GeeXLab
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Pixelate YourselfAuthor: Pierre-Loic Doulcet Renens, SwitzerlandTurn on your webcam and see yourself pixelated!Technology:This experiment use Mediastream API to retrieve user webcam stream. The stream is then proceded to detect movement. The result of this processing is used to draw big pixels on screen. I used glfx.js to embded my shaders.