How to Rotate a Vertex by a Quaternion in GLSL
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Unity 4.0 is our biggest release to date. It brings you all new powerful features never before seen in Unity, such as: Mecanim, the new animation system to animate any character or object Real-time shadows for all platforms DirectX 11 rendering Shuriken particle system updated with world collision functionality Adobe Flash and Linux as two new platforms Cross-platform dynamic fontsAnd of course, many more new features and updates. Keep reading to learn more.