As usual grab the demos from pouetFunctionWeCanGeeks can dance
Here are some screens from the Android demo Beginning by Elude
(requires ARMv7 ABI)
Particle sequence looks too blocky (at least with my Tegra 2)
The end of the demo is a bit screwed ("white cloud" on black background) you need to force close it.
V/jni/effects/volume.c(2238): [checkGlError : 27]"after after setup() glError (0x501)\n"
V/jni/engine/grd_framebuffer.c(2238): [checkGlError : 56]"after before bind() glError (0x502)\n"
E/jni/main_callbacks.c(2238): [main_render_volume : 1822]"after before glUseProgram() glError (0x502)\n"