MadShaders 0.3.0 for Windows, Linux and OS X
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======== Release 304 Entries ======== * Added support for RandR per-CRTC gamma manipulation through the RandR 1.2 RRGetCrtcGammaSize, RRGetCrtcGamma, and RRSetCrtcGamma requests. * Fixed a bug that caused RRSetOutputPrimary requests to incorrectly generate BadValue errors when setting the primary output to None. This caused gnome-settings-daemon to crash after changing the screen configuration in response to a display hotplug or the display change hot-key being pressed. * Fixed a problem where RENDER Glyphs operations would exhibit severe performance issues in certain cases, such as when used with gradients by Cairo and Chromium. * Fixed a bug that caused X to hang when resuming certain DisplayPort display devices (such as Apple brand mini-DisplayPort to dual-link DVI adapters) from power-saving mode. * Added support for the following GPU: * Tesla K10 * Fixed a bug that caused an X screen to be extended to Quadro SDI Output devices by default. An X screen will still use an SDI Output device if it is the only display device available. To use a SDI Output device on an X screen with other display devices available, include the SDI Output device with either the "UseDisplayDevice" or "MetaMode" X configuration options. * Updated X11 modeline validation such that modes not defined in a display device's EDID are discarded if the EDID 1.3 "GTF Supported" flag is unset or if the EDID 1.4 "Continuous Frequency" flag is unset. The new "AllowNonEdidModes" token for the ModeValidation X configuration option can be used to disable this new check. * Fixed a bug, introduced in the 295.xx release series, with EDID detection on some laptop internal panels. This bug caused the laptop internal panel to show six small copies of the desktop. * Added support for FXAA, Fast Approximate Anti-Aliasing.