How to Rotate a Vertex by a Quaternion in GLSL
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Added support for the following GPUs: GeForce GTX 680M Quadro K1000M Quadro K2000M Enhanced the functionality of the IncludeImplicitMetaModes Xconfiguration option: Implicit MetaModes will be added for the primary display device,even if multiple display devices are in use when X is initialized. Implicit MetaModes will be added for common resolutions, even if there isn't a mode with that resolution in the mode pool of the display device. Extended the syntax of the IncludeImplicitMetaModes configuration option, e.g., to control which display device is used for creation of implicit MetaModes. See the description of the IncludeImplicitMetaModes X configuration option in the README for details. Modified the handling of the RandR 1.0/1.1 requests RRGetScreenInfo and RRSetScreenConfig (e.g., `xrandr -q --q1` and `xrandr --size ...` and `xrandr --orientation ...`) such that they operate on MetaModes. This was the behavior in NVIDIA X driver versions 295.xx and earlier, but 302.xx releases altered the handling of these RandR 1.0/1.1 requests to operate on a single RandR output's modes. With the above changes to IncludeImplicitMetaModes and RandR 1.0/1.1 handling, fullscreen applications (e.g., SDL-based applications, Wine), should have more resolutions available to them, and should interact better with multiple monitor configurations. Fixed a bug that could cause G8x, G9x, and GT2xx GPUs to display a black screen or corruption after waking up from suspend. Fixed several bugs that could cause some OpenGL programs to hang when calling fork(3). Fixed an nvidia-settings bug that caused the results of ProbeDisplays queries made with the --display-device-string option to be formatted incorrectly. Improved the responsiveness of updates to the nvidia-settings control panel when displays are hotplugged. Fixed a bug that caused display corruption when setting some transforms, especially when panning a transformed display. Fixed a bug that caused extra RandR events to be generated the first time a display is hotplugged. Fixed a bug that caused X11 modelines with '@' in their names to be rejected. Added support for DisplayPort 1.2 branch devices, which allow multiple displays to be connected to a single DisplayPort connector on a graphics board. Fixed a bug that caused most OpenGL texture uploads to be slow when the context was bound rendering to an RGB overlay drawable. Fixed a bug that caused audio over HDMI to not work after restarting the X server on some MCP7x (IGP) GPUs. Updated the X configuration option "UseDisplayDevice" to honor the value "none" on any GPU. Added RandR output properties _ConnectorLocation, ConnectorNumber,ConnectorType, EDID, _GUID, and SignalFormat. See the README for details on these properties. Extended support for Base Mosaic to all G80+ SLI configurations with up to three displays. Fixed a bug that caused some monitors to fail to wake from DPMS suspend mode when multiple DisplayPort monitors were attached to one GPU. Removed controls for XVideo attributes from the "X Server XVideo Settings" page of the nvidia-settings control panel. XVideo attributes can be configured in XVideo player applications, or through utilities such as xvattr. Fixed a bug that caused all ports on an XVideo adaptor to share color correction settings. Removed support for the following X configuration options: SecondMonitorHorizSync SecondMonitorVertRefresh Similar control is available through the NVIDIA HorizSync and VertRefresh X configuration options. Please see the NVIDIA driver README for details. Added support for desktop panning when rotation, reflection, or transformation is applied to a display device (either through RandR or through the MetaMode syntax); panning would previously be ignored in that case.