Rendering 3D Graphics on a 32×32 RGB LED Matrix Display with a Raspberry Pi and GeeXLab
0 Members and 1 Guest are viewing this topic.
A Faster Emulator with Better Hardware Support Added GPU SupportThe system image we’re shipping today has built-in GPU support (Android 4.0.3 r2). With Android’s growing reliance on using the GPU to improve performance, the difference is significant. In the video below, the emulator is still interpreting ARM instructions; the performance boost is the effect of putting the GPU to work.As a bonus, since we’re now supporting OpenGL ES 2.0, your OpenGL games can now run inside the emulator.Please note that there are a lot of GPUs out there, and we haven’t tested all of them for this beta release, so let us know if you have feedback or encounter issues.