OpenGL Interpolation Qualifiers (GLSL)
Changes in version 3.0Great looking as ever and containing many technical improvements, Heaven 3.0 now runs on Mac and supports for variety of new hardware, including extended support for multi-monitor configurations. Added Mac OS X version compatible with 10.7+ (no tessellation). Added support for Intel HD 3000 GPU (no tessellation). Improved support for multi-monitor configurations. Added support for NVIDIA 3D Surround (multi-monitor stereo 3D). Enhanced NVIDIA 3D Vision support. New cross-platform launcher without .NET dependencies. Fixed Phoronix Test Suite compatibility issue. Fixed minor visual artifacts. Improved compatibility with Mesa drivers. Improved detection of new GPUs.