Frank 4k WebGL demo – Lessons learned
I have to admit that the design is kind of simple. One of the reasons is that I mostly focused on fitting it all into less than 4096 bytes.
The goals were, quite simply: make a multi-part WebGL demo with synthesized music, and make it fit into less than 4096 bytes.
Tested with Firefox 11 alpha - FF8 release version has some serious memory leaks (at least when used on my laptop)
edit: just noticed that the demo was already mentioned on the main site