How to Rotate a Vertex by a Quaternion in GLSL
0 Members and 1 Guest are viewing this topic.
Today NVIDIA posted two important production releases:CUDA 4.0 - Features include Unified Virtual Addressing (UVA), Thrust C++ Template Performance Primitives Libraries and GPUDirect 2.0 GPU peer-to-peer communication technology. Download at www.nvidia.com/getcudaParallel Nsight 2.0 - Features include full support for Microsoft Visual Studio 2010, CUDA 4.0, PTX/SASS Assembly Debugging, CUDA Debugger Attach to Process, CUDA Derived Metrics and Experiments, as well as graphics performance and stability enhancements. Download at www.nvidia.com/GetParallelNsightAdditionally, we have added a great new lineup of training webinars: CUDA webinars: www.nvidia.com/webinars Parallel Nsight webinars: http://developer.nvidia.com/developer-webinars