Author Topic: checking if NVIDIA Surround is possible (C++, NvAPI)  (Read 4048 times)

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czoper

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checking if NVIDIA Surround is possible (C++, NvAPI)
« on: April 07, 2011, 11:42:33 AM »
Hi,

I want to check (using C++), if usage of NVIDIA Surround is possible. I already have pieces of code checking number of available (connected) monitors and their resolutions (because it has to be the same for all screens for Surround to work).

There is no such function in nvapi.h (or I can't find it) to check or turn on or off the NVIDIA Surround.

Can you point me in any direction? I've already tried posting this question on NVIDIA Developer Forums, but I haven't got any answers yet.

Thanks

JeGX

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Re: checking if NVIDIA Surround is possible (C++, NvAPI)
« Reply #1 on: April 07, 2011, 08:49:56 PM »
I never played with NVIDIA Surround functions but did you already see this paper:

http://developer.download.nvidia.com/whitepapers/2010/SurroundBestPracticesGuide.pdf

There are pieces of code using NVAPI.


susiehaynes

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Re: checking if NVIDIA Surround is possible (C++, NvAPI)
« Reply #2 on: April 10, 2011, 01:05:14 AM »
i also have the same problem. i got headache in searching for it. lol! but when i tried the link JeGX posted,it somehow help me. thanks for that. :):)