Author Topic: NVIDIA Graphics SDK 11  (Read 3096 times)

0 Members and 1 Guest are viewing this topic.

nuninho1980

  • NewsPosters
  • Jr. Member
  • *
  • Posts: 78
    • View Profile
NVIDIA Graphics SDK 11
« on: April 06, 2011, 04:56:45 PM »
Quote
We are proud to offer the NVIDIA Graphics SDK 11 in two versions, one supporting Direct3D, the other supporting OpenGL
NVIDIA Graphics SDK 11 - Direct3D Version

This all-new collection of DirectX 11 code samples teaches developers how to make the most of the latest GeForce GPUs. The SDK includes a browser, clear code samples, detailed whitepapers, and videos.

Featured samples include: 3D Vision, hair, FXAA, horizon-based ambient occlusion, stochastic transparency, terrain tessellation, opacity mapping, FFT ocean rendering, and more.

http://developer.nvidia.com/nvidia-graphics-sdk-11 - Direct3D 11 SDK download included :) But OpenGL - coming soon...

NOTE: You should change this thread to section "3D-Tech News...".

nuninho1980

  • NewsPosters
  • Jr. Member
  • *
  • Posts: 78
    • View Profile
Re: NVIDIA Graphics SDK 11
« Reply #1 on: April 08, 2011, 01:25:13 PM »
do you not move this thread yet!??

JeGX

  • Global Moderator
  • Sr. Member
  • *****
  • Posts: 478
    • View Profile
    • Geeks3D.com
Re: NVIDIA Graphics SDK 11
« Reply #2 on: April 08, 2011, 02:48:36 PM »
Yep I do it right now.

Some screenshots are available here:
http://www.geeks3d.com/20110406/nvidia-graphics-sdk-11-available-direct3d-11-only/