How to Rotate a Vertex by a Quaternion in GLSL
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OpenCL Emu is a set of effective tools for the OpenCL software development designed for AMD GPUs without the explicit need of GPU hardware. It allows developing and debugging an OpenCL kernel as a C++ procedure inside your MS Visual Studio application while providing an easy switch between CPU, GPU or GPU-emulator at the backend. This tool would enable programmers to start developing using OpenCL language instantly without having to learn the intricacies of the OpenCL run-time, saving them time to concentrate more on developing parallel algorithms and making the shift to OpenCL a step easier.