Author Topic: Linderdaum Engine volume rendering demo  (Read 2196 times)

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Stefan

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Linderdaum Engine volume rendering demo
« on: July 05, 2009, 02:04:03 PM »
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The demo features GPU accelerated volume raycasting of 3D computed tomography voxel datasets. Different rendering modes are supported: isosurface shading, opacity accumulation, maximal intensity projection, procedural materials, parametric texture mapping of freeform isosurfaces and many more.

http://www.linderdaum.com

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