How to Rotate a Vertex by a Quaternion in GLSL
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“Go Bonsai” is a prototype of highly realistic interactive tree growth software that I would like to eventually build a full game around. As far as I know this is the first and only 3D tree simulator available anywhere. Many features are planned for the future like ability to save and load trees, more tools, wiring, roots, pot selection, scenery, higher quality rendering, etc. Until then please enjoy what I have so far which is a pretty tight demonstration of the engine with one tree type and a simple interface.Features * Simple and easy to learn interface * Realistic 3D tree growth simulation * Seasonal growth cycle * Leafs and branches are effected by gravity and wind * Complex lighting model with self shadowing that effects growth * Growth pattern simulation of a Japanese Maple * Snap Shot button to easily save images of your trees * Game and data all packed into single exe file