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Author Topic: Volumetric Clouds with GPU Ray-Casting Comes to SilverLining 2.0  (Read 1453 times)

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Stefan

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Sundog Software  brings realistic clouds, skies, weather, and lighting to video games and simulators around the world.
Version 2.0 of SilverLining, its real-time software for weather effects, was released today with some major technology upgrades.

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