Author Topic: GDCE2010: Tech session summary: "Multi-thread games with DirectX 11"  (Read 1673 times)

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Stefan

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Day two at Game Developers Conference Europe 2010  started for me at 9:00 am sharp, as Jerome Muffat-Meridol from Intel held his presentation "UFO invasion: DX11 and Multicore to the Rescue".

Full story at Intel