Author Topic: BLACKCELL.js - modern, JS-friendly 3D rendering API over WebGL  (Read 614 times)

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vsergey3d

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BLACKCELL.js - modern, JS-friendly 3D rendering API over WebGL
« on: September 26, 2014, 11:24:54 AM »
BLACKCELL.js - open-source project that provide modern, JS-friendly API for real-time 3D rendering over WebGL.

The project's aim is to give an expressive tool for rapid prototyping and publishing complex rendering techniques. It also useful for 3D-projects which require low-level API features and commonly used implementation at the same time.

The features:
- Linear algebra (vectors, rotations, transformations) and geometry  primitives
- Staging graphics core (designed for custom rendering pipelines and  shaders)
- Common implementations (frustum culling, attributes & uniforms binding,  context lost handling, etc)
- WebGL Extensions supported / WebGL 2.0 oriented architecture

http://blackcelljs.com/
https://github.com/vsergey3d/blackcell