How to Rotate a Vertex by a Quaternion in GLSL
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OpenGL 3.2 and GLSL 1.5 is available but there is a lack of simple and complex example programs. On this webpage, we do want to fill this gap by providing example programs using OpenGL 3.2 and GLSL 1.5 with GLEW and GLUS. Please note, that all example programs do not use any deprecated OpenGL functions.