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Author Topic: GDC 2010: NVIDIA theater presentations  (Read 529 times)
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Stefan
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« on: March 15, 2010, 09:07:02 PM »

Misc. videos at NVIDIA

Quote
     APEX Clothing with 3ds Max
     
     NVIDIA Immersive Gaming–3D and Multi-Display Support
     
     Practical Triangle Tessellation
     
     Enlighten: Total Artistic Control over Game Lighting
     
     Unity for Engineers
     
     Physically Simulated Clothing By CCP (EVE Online) Using NVIDIA APEX
     
     APEX Vegetation with the SpeedTree® Modeler
     
     Vision Engine 8
     
     Parallel Nsight: GPU Development in Visual Studio
     
     Practical Use of Tessellation in Unigine Heaven Benchmark
     
     Lip Syncing with Face Robot using Softimage 2011
     
     Advanced OpenGL, OpenGL ES and OpenCL debugging and profiling using gDEBugger
     
     CryENGINE®3
     
     DMM2–Next Generation Digital Molecular Matter by Pixeluxc.
     
     APEX Destruction using PhysX Lab
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