(Burn-in Test) EVGA GeForce GTX 1070 FTW with new VBIOS and Thermal Pads Tortured
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Soft-body physics is an increasingly popular feature in videogames. Due to their computational intensity, soft-body physics are presently used sparingly to depict the movement of cloth, hair, and other flexible elements. This article shows how, with the additional processing power of a multi-core CPU, entire soft-body characters can be created using cloth simulation techniques.