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Notepad++ 5.6.8
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JeGX
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0
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1348
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March 05, 2010, 05:48:37 AM
by JeGX
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(PR) ASUS P8Z68 Series and ROG Motherboards Maximize Z68 Capabilities
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JeGX
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0
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2047
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May 11, 2011, 02:31:41 PM
by JeGX
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SUBSTANCE 3D: Photorealistic Organic and Fractal Art generator
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JeGX
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0
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1879
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October 05, 2010, 03:29:05 PM
by JeGX
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Qt Graphics and Performance - An Overview
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JeGX
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0
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1272
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December 16, 2009, 04:26:42 PM
by JeGX
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ATI RV740 GPU and Architecture Analysis
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JeGX
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0
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1255
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September 28, 2009, 10:39:45 AM
by JeGX
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Topower Introduces Tiger 1200 Watt Quad Graphics Power Supply
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JeGX
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0
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919
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August 03, 2009, 12:35:29 PM
by JeGX
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(PR) AMD Reintroduces FX Brand for High-End Processors and Platforms at E3
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JeGX
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0
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1293
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June 07, 2011, 03:34:58 PM
by JeGX
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Unigine Game Engine Continues To Advance
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JeGX
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0
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1290
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July 08, 2009, 02:21:49 PM
by JeGX
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WebGL / Goo Engine demo: Pearl Boy
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JeGX
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0
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301
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May 23, 2013, 09:17:17 AM
by JeGX
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OpenCL Tutorial - Introduction to OpenCL
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JeGX
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0
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1216
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August 26, 2009, 12:58:37 PM
by JeGX
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ASUS GTX 560 Ti DirectCU II GPU Overclocking Session
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JeGX
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0
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1136
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February 07, 2011, 12:52:36 PM
by JeGX
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Ocean Fog Using Direct3D 10
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JeGX
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0
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1204
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June 11, 2009, 06:10:56 PM
by JeGX
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Sparse Matrix-Vector Multiplication Toolkit for GPUs
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JeGX
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0
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1387
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July 08, 2009, 02:27:30 PM
by JeGX
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(PR) fabric Engine announces creation platform at Siggraph 2012
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JeGX
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0
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751
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August 01, 2012, 11:02:56 AM
by JeGX
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Games Will Leap Towards Photo-Realism With DirectX 11
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JeGX
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0
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1170
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September 18, 2009, 07:33:44 AM
by JeGX
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Leap Motion for Windows
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JeGX
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1
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256
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May 23, 2013, 07:15:12 PM
by nuninho1980
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(PR) CyberPower Announces High-end Gaming PCs Based on HD 6900 GPU
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JeGX
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0
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1011
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December 15, 2010, 07:11:10 PM
by JeGX
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Holographic GPU renders at near real-time speeds
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JeGX
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0
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962
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August 27, 2009, 09:19:15 AM
by JeGX
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Microsoft Visual Studio 2010 Professional RC - ISO
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JeGX
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0
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2733
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February 12, 2010, 10:21:04 AM
by JeGX
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Windows 7 and GPU Computing: Speeding Up Video and More
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JeGX
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0
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1538
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October 20, 2009, 07:54:34 PM
by JeGX
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(PR) 3DEqualizer4: Industry-Standard Matchmoving Software
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JeGX
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0
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771
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August 01, 2012, 11:08:14 AM
by JeGX
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Why DirectX 11 will save the video card industry
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JeGX
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0
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1051
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July 22, 2009, 02:06:51 PM
by JeGX
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HP Mini 210-2100 Netbook Review
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JeGX
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0
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1569
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May 12, 2011, 03:17:48 PM
by JeGX
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Creating OpenGL Textures or VBOs On A Second Thread
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JeGX
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0
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986
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August 27, 2009, 09:21:21 AM
by JeGX
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Texture Tools 2.07 released
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JeGX
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0
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1566
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December 17, 2009, 12:47:36 PM
by JeGX
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About an Epicurian french vision of cooking in space
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JeGX
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0
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629
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August 01, 2012, 11:09:31 AM
by JeGX
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Showcase of real time render engines at Siggraph 2009
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JeGX
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0
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1113
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August 14, 2009, 11:10:07 AM
by JeGX
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Radeon HD 5670 pictured
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JeGX
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0
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1186
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December 02, 2009, 12:57:07 PM
by JeGX
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AMD's Evergreen codenames revealed
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JeGX
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0
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958
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July 22, 2009, 02:09:06 PM
by JeGX
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NVIDIA Game Developers Conference 2010 Slides
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JeGX
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0
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1103
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March 23, 2010, 05:55:02 PM
by JeGX
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ASUS GeForce GT 440 review
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JeGX
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0
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932
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February 09, 2011, 05:33:50 PM
by JeGX
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Code samples for OpenGL 3.2 and GLSL 1.5 released
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JeGX
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0
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3010
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December 18, 2009, 08:34:38 PM
by JeGX
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Lucid HYDRA 200 Details and Interviews with AMD, Lucid and NVIDIA
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JeGX
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0
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1187
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September 30, 2009, 04:12:24 PM
by JeGX
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AMD readies OpenGL 3.1-supporting Catalyst, OGL 3.2 driver coming too
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JeGX
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0
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1054
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August 04, 2009, 09:10:07 AM
by JeGX
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Radeon HD 4730 now available
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JeGX
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0
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1026
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June 12, 2009, 04:22:25 PM
by JeGX
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Volumetric Billboards
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JeGX
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0
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1425
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August 14, 2009, 11:11:01 AM
by JeGX
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Intel - Ray Tracing Update: Now with even more 3D!
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JeGX
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0
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1215
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June 20, 2009, 04:44:27 PM
by JeGX
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GrafX2: A pixelart-oriented painting program
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JeGX
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0
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1114
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June 12, 2009, 05:23:57 PM
by JeGX
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Tim Sweeney: GPGPU Software Uneconomical to Develop, GPUs Set to Disappear
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JeGX
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0
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1170
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August 14, 2009, 01:28:16 PM
by JeGX
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CopperCube 2.5 released
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JeGX
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0
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1848
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March 04, 2011, 09:29:28 PM
by JeGX
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