3D-Tech News Around The Web

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[1] Adventures in OpenCL: Part 1, Getting Started

[2] Unity 3 technology – Surface Shaders

[3] Sam Center architect demo: 16 bit HDR lightmap

[4] Neoqb’s Rise of Flight Touches Down Flawlessly With Intel GPA Optimizations

[5] GLEW 1.5.5 fixes minor bugs and adds new extensions

[6] DDSWithoutD3DX Sample Update

[7] F@H: GPU3 open beta test continuing well

[8] vReveal 2.0 Video Enhancement software - free version available

[9] NVIDIA driver branch 260 announced - fixes DX7 issues

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