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[1] Parallel Nsight: A Powerful New Solution for Windows GPGPU Development

[2] Direct3D 11 Tessellation resources

[3] Intel at Develop 2010

[4] Arma 2: Operation Arrowhead's demo released

[5] OpenGL 4.0+ ABuffer V2.0: Linked lists of fragment pages

[6] ATI Catalyst Software Q2 2010 Newsletter

[7] Adventures in OpenCL: Part 1, Getting Started

[8] Unity 3 technology – Surface Shaders

[9] Sam Center architect demo: 16 bit HDR lightmap

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