3D-Tech News Around The Web

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[1] Crysis highend-benchmark maps

[2] GPCBenchmark - An OpenCL General Purpose Computing benchmark

[3] The OpenGL Shader Wrangler

[4] Intel - Michael Gourlay on Fluid Simulation in games

[5] 4Sceners demo round-up April 2010

[6] Direct3D 10/11 renderer for the original Unreal Tournament

[7] Esenthel Engine now supports DirectX 11 - Tesselation

[8] SmallLuxGPU v1.5 (OpenCL) video demo

[9] NVIDIA Forceware 197.59 Quadro WHQL available

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