3D-Tech News Around The Web

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[1] GLEW 1.5.4 Adds Support for OpenGL 3.3, 4.0 and New Extensions

[2] Crysis highend-benchmark maps

[3] GPCBenchmark - An OpenCL General Purpose Computing benchmark

[4] The OpenGL Shader Wrangler

[5] Intel - Michael Gourlay on Fluid Simulation in games

[6] 4Sceners demo round-up April 2010

[7] Direct3D 10/11 renderer for the original Unreal Tournament

[8] Esenthel Engine now supports DirectX 11 - Tesselation

[9] SmallLuxGPU v1.5 (OpenCL) video demo

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