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SIGGRAPH Asia 2010 - OpenCL by Example Stefan 0 884 Last post December 18, 2010, 09:09:08 AM
by Stefan
SIGGRAPH2011: NVIDIA whitepapers Stefan 0 1233 Last post August 10, 2011, 10:22:15 PM
by Stefan
SilverLining Skies and 3D Clouds for Android Launched Stefan 0 676 Last post August 19, 2012, 09:09:09 AM
by Stefan
Simple model of granular matter implemented on CUDA architecture Stefan 0 1923 Last post July 23, 2009, 05:51:46 AM
by Stefan
Simul Weather 1.2 Released Stefan 1 1368 Last post June 17, 2009, 08:14:57 AM
by rockjay0918
Simulation of glass surfaces Stefan 0 1153 Last post June 15, 2010, 06:40:40 PM
by Stefan
Simulation of large and dense crowds on the GPU using OpenCL Stefan 0 1223 Last post January 14, 2012, 03:05:45 PM
by Stefan
SiSoftware Sandra 2009 SP4 available Stefan 0 946 Last post August 18, 2009, 09:26:45 PM
by Stefan
SiSoftware Sandra 2009 SP3c available - with CUDA and Stream support Stefan 0 1297 Last post May 24, 2009, 02:39:07 AM
by Stefan
SiSoftware Sandra 2010 SP2 (2010.7.16.52) has been released Stefan 0 1034 Last post June 16, 2010, 05:38:59 AM
by Stefan
SiSoftware Sandra 2011 (2011.1.17.15) has been released Stefan 0 1058 Last post November 06, 2010, 02:49:20 PM
by Stefan
SiSoftware Sandra 2012 SP1 (2012.01.18.20) has been released Stefan 0 928 Last post December 08, 2011, 05:46:40 PM
by Stefan
SiSoftware Sandra Lite 2010 SP3 16.67 available Stefan 0 1079 Last post September 14, 2010, 08:05:30 AM
by Stefan
SiSoftware Sandra SP1a (2010.4.16.36) available Stefan 0 1056 Last post March 23, 2010, 05:01:59 PM
by Stefan
SiSoftware Sandra to support OpenCL Stefan 1 1290 Last post November 27, 2009, 04:28:08 PM
by Stefan
Skip MSAA+FXAA, Instead Use MSAA+EvaluateAttributeAtSample() Stefan 0 822 Last post November 02, 2012, 06:13:42 PM
by Stefan
SLI vs. CrossFireX: The DX11 generation Stefan 0 1005 Last post August 14, 2010, 05:19:49 PM
by Stefan
SMAA Post AA technique sqrt[-1] 1 1268 Last post November 01, 2011, 09:04:04 PM
by JeGX
Smallest WebGL page JeGX 2 1489 Last post February 01, 2011, 08:43:21 PM
by ljbade
SmallLuxGPU v1.5 (OpenCL) video demo Stefan 0 1563 Last post April 29, 2010, 08:35:59 AM
by Stefan
SmallLuxGPU v1.6 (OpenCL) Stefan 0 1843 Last post July 02, 2010, 01:10:03 PM
by Stefan
SOFA - real-time simulation open source framework Stefan 0 1271 Last post July 23, 2009, 06:04:15 AM
by Stefan
Software Tool Helps Tap Into the Power of Graphics Processing JeGX 0 1405 Last post May 21, 2010, 08:06:38 PM
by JeGX
Some AMD HD6970 already sold in Germany Stefan 0 1434 Last post December 12, 2010, 09:14:14 AM
by Stefan
Sony announces NGP (next generation portable entertainment system) Stefan 1 1073 Last post January 30, 2011, 12:47:30 PM
by nuninho1980
SONY Xperia phones first to support WebGL Stefan 0 998 Last post November 30, 2011, 06:05:12 PM
by Stefan
Spacegoo Maze: simple WebGL Game JeGX 0 1559 Last post May 23, 2011, 07:21:01 PM
by JeGX
Sparse Matrix-Vector Multiplication Toolkit for GPUs JeGX 0 1378 Last post July 08, 2009, 02:27:30 PM
by JeGX
SpeedTree 5.1 "Huangshan Forest" demo video Stefan 0 1897 Last post April 18, 2010, 07:04:47 AM
by Stefan
SpeedTree 5.2 Boosts Species Count, Adds Arbitrary Mesh Support Stefan 0 1446 Last post July 22, 2010, 08:24:39 PM
by Stefan
SpeedTree 6.1 Golden Mountain Demo video Stefan 0 841 Last post July 18, 2012, 06:00:42 PM
by Stefan
SpeedTree for Games v6.0 Released Stefan 0 1185 Last post November 08, 2011, 05:19:25 PM
by Stefan
SpeedTree Hand Drawing + Physics Stefan 0 1446 Last post May 25, 2010, 07:56:51 PM
by Stefan
SpiderGL, a javascript 3D Graphics library on top of WebGL Stefan 0 1736 Last post February 10, 2010, 08:30:40 PM
by Stefan
SPIN-X engine - Bully shrooms PhysX demo Stefan 0 1691 Last post July 25, 2010, 07:13:47 AM
by Stefan
Spontz Visuals Editor 2.0 JeGX 0 1071 Last post July 06, 2009, 08:38:12 AM
by JeGX
Square Enix Agni's philosophy technical article Stefan 0 455 Last post February 12, 2013, 06:13:03 PM
by Stefan
Square Enix announces game engine Gameglobe Stefan 0 790 Last post October 31, 2012, 06:19:58 PM
by Stefan
Square Enix Direct X 11 engine Luminous targets photorealism Stefan 0 1798 Last post October 15, 2011, 05:30:18 PM
by Stefan
Square Enix Final Fantasy XIV: A Realm Reborn benchmark Stefan 0 581 Last post February 22, 2013, 06:52:33 PM
by Stefan
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