FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

Technologies


AMD Catalyst OpenGL 4.3 Graphics Driver, 7 new OpenGL Extensions

2 comments - What do you think?  Posted by JeGX - 2013/07/24 at 09:40

Categories: Catalyst, OpenGL   Tags: , , , ,

AMD Catalyst logo

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NVIDIA R326.29 Beta for Windows with OpenGL 4.4 Support and 16 New Extensions

6 comments - What do you think?  Posted by JeGX - 2013/07/22 at 22:36

Categories: OpenGL   Tags: , , , ,

NVIDIA ascii logo


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OpenGL 4.4 Specifications Published

Be the first to comment - What do you think?  Posted by JeGX - at 21:54

Categories: OpenGL   Tags: , ,

OpenGL 4.4


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NVIDIA R326.19 Beta for Windows, One New OpenGL Extension

2 comments - What do you think?  Posted by JeGX - 2013/07/19 at 11:04

Categories: Forceware, OpenGL   Tags: , , , , , ,

NVIDIA ascii logo


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SculptGL: a WebGL Utility for 3D Sculpting

2 comments - What do you think?  Posted by JeGX - 2013/07/16 at 11:31

Categories: 3D, GLSL Hacker, WebGL   Tags: , , , , , ,

SculptGL: a WebGL 3D Sculpting Utility


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PhysX SDK 3.3 Beta 2, a Quick Test of the Cloth Module

2 comments - What do you think?  Posted by JeGX - 2013/07/15 at 13:09

Categories: GLSL Hacker, NVIDIA PhysX   Tags: , , , , , , , , , ,

PhysX SDK 3.3 beta 2 - cloth test


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GpuTest 0.5.0 Released, Linux Support Improved (Mesa/Gallium3D, GLIBC)

1 comment - What do you think?  Posted by JeGX - 2013/07/12 at 14:06

Categories: Benchmarks, GpuTest, Linux, OpenGL, OSX   Tags: , , , , , , , , , , , , , ,

GpuTest 0.5.0 + Linux Mesa Gallium3D LLVMpipe renderer


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NVIDIA PhysX SDK 3.3 Beta 2 Released

4 comments - What do you think?  Posted by JeGX - 2013/07/11 at 18:30

Categories: Game Development, NVIDIA PhysX   Tags: , , , , ,

PhysX 3 rigid body test with GLSL Hacker


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AMD Tiled Lighting Direct3D 11 Demo

1 comment - What do you think?  Posted by JeGX - 2013/07/05 at 21:36

Categories: Game Development, Microsoft DirectX   Tags: , , , , , , ,

AMD Tiled Lighting Direct3D 11 Demo


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Circle, Disc and Fake Sphere in GLSL (Shader Library)

2 comments - What do you think?  Posted by JeGX - at 11:51

Categories: GLSL Hacker, OpenGL, Programming, Shader Library   Tags: , , , , , , , , , ,

GLSL Hacker - GLSL program to draw a circle

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3D Surfaces Plots (GLSL)

Be the first to comment - What do you think?  Posted by JeGX - 2013/07/02 at 12:24

Categories: GLSL Hacker, OpenGL, Programming, Shader Library   Tags: , , , , , , , , ,

GLSL Hacker, 3D Surfaces Plots, Mac OS X

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DirectX 11.2 Revealed With Windows 8.1 Preview

8 comments - What do you think?  Posted by JeGX - 2013/06/27 at 12:55

Categories: Microsoft DirectX   Tags: , , , , , ,

DirectX 11.2 demo

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(WWWDC 2013) What’s New in OpenGL for OS X 10.9

3 comments - What do you think?  Posted by JeGX - at 09:11

Categories: OpenGL, OSX   Tags: , , , , , ,

 What's New in OpenGL for Mac OS X 10.9


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Shadertoy To GLSL Hacker Demos (June 14, 2013)

Be the first to comment - What do you think?  Posted by JeGX - 2013/06/14 at 16:54

Categories: GLSL Hacker, OpenGL, Programming   Tags: , , , , , , ,

Shadertoy demo ported to GLSL Hacker
voronoi distances

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PhysX Videos from E3

3 comments - What do you think?  Posted by JeGX - at 10:30

Categories: NVIDIA PhysX, tech demo   Tags: , , , , , , ,



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