ASUS GeForce GTX 980 Strix Review
ASUS GTX 980 Strix
Review
Gainward GeForce GTX 970 Phantom Review
Gainward GTX 970 Phantom
Review
MSI GeForce GTX 970 4GD5T OC Review
MSI GTX 970 4GD5T OC
Review
MSI Radeon R9 290X Gaming 4G Review
MSI R9 290X Gaming 4G
Review
FurMark, GPU stress test
FurMark 1.15.1
 
How to Rotate a Vertex by a Quaternion in GLSL
How to Rotate a Vertex
by a Quaternion in GLSL

Technologies


AMD Catalyst 13.30-140108a with Kaveri A10 APU Support, OpenGL and OpenCL Info

1 comment - What do you think?  Posted by JeGX - 2014/01/27 at 12:15

Categories: Catalyst, OpenCL, OpenGL   Tags: , , , , , ,

AMD Kaveri APU A10-7850K, GLSL Hacker OpenGL Viewer demo

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How to Increase the Number of Draw Calls in OpenGL

6 comments - What do you think?  Posted by JeGX - 2014/01/23 at 12:05

Categories: Game Development, OpenGL   Tags: , , , , , , ,

How to Increase the Number of Draw Calls in OpenGL


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glslLangValidator: OpenGL / OpenGL ES Reference Compiler

2 comments - What do you think?  Posted by JeGX - 2014/01/16 at 12:13

Categories: OpenGL, Programming   Tags: , , , , , , ,

glslLangValidator: OpenGL / OpenGL ES Reference Compiler

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Intel HD Graphics Driver v10.18.10.3345 Available for Windows, New OpenGL 4.1 / 4.2 / 4.3 Extensions

9 comments - What do you think?  Posted by JeGX - 2013/11/25 at 12:15

Categories: Intel HD Graphics, OpenGL   Tags: , , , , , , ,

A Radeon R9 290X Cake

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NVIDIA Tesla K40 Announced, Best Performance/Watt Solution

1 comment - What do you think?  Posted by JeGX - 2013/11/18 at 18:19

Categories: GPU Computing, Graphics Cards   Tags: , , , , , , , ,

NVIDIA Tesla K40

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NVIDIA R331.65 WHQL for Quadro, OpenGL Extensions (Quadro K4000 vs GeForce GTX 780)

2 comments - What do you think?  Posted by JeGX - 2013/11/14 at 11:16

Categories: Forceware, OpenGL   Tags: , , , , , ,

NVIDIA Quadro K4000

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GPU Caps Viewer 1.19.0 Released

5 comments - What do you think?  Posted by JeGX - 2013/11/13 at 20:50

Categories: GPU Caps Viewer, OpenGL   Tags: , , , , , , , , , , , ,

GPU Caps Viewer 1.19.0

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NVIDIA FLEX Unified GPU Physics Video

2 comments - What do you think?  Posted by JeGX - 2013/11/12 at 23:18

Categories: Game Development, NVIDIA PhysX   Tags: , , , , , , , , ,




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GPU Market Analysis: Quality of the OpenGL ES 2.0/3.0 Support Among Mobile GPUs

1 comment - What do you think?  Posted by JeGX - at 16:02

Categories: OpenGL   Tags: , , , , ,

OpenGL ES logo


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Mac OS X and OpenGL Virtual Screens

3 comments - What do you think?  Posted by JeGX - 2013/11/05 at 17:38

Categories: GLSL Hacker, OpenGL, OSX   Tags: , , , , , , , ,

GLSL Hacker, virtual screen demo under Mac OS X Mavericks

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OpenGL 4.2 Atomic Counters: Rasterization Pattern, Helper for Rendering Optimization (Windows, Linux)

2 comments - What do you think?  Posted by JeGX - 2013/10/31 at 20:09

Categories: GLSL Hacker, OpenGL   Tags: , , , , , ,

OpenGL 4.2 atomic counters, GLSL Hacker, Linux


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GLSL Hacker 0.6.0 Available: PhysX 3, Mac OS X 10.9 And More (FBX, RPi, …)!

Be the first to comment - What do you think?  Posted by JeGX - at 16:09

Categories: GLSL Hacker, OpenGL, Programming   Tags: , , , , , , , , , , , , , ,

GLSL Hacker 0.6.0 - Cross platform pixel hacking tool with GLSL, Lua and Python

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GpuTest 0.6.0 for Windows, Mac OS X (10.9) and Linux Released

Be the first to comment - What do you think?  Posted by JeGX - 2013/10/28 at 11:49

Categories: FurMark, GpuTest, Linux, OpenGL, OSX, TessMark   Tags: , , , , , , , , ,

GpuTest cross platform benchmark for Windows, Mac OS X anbd Linux


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Deferred Shading in OpenGL + OpenGL SuperBible 6th Ed. Code Sample Pack with Binaries

Be the first to comment - What do you think?  Posted by JeGX - 2013/10/18 at 10:14

Categories: OpenGL, Programming   Tags: , , , , , , , , , , ,

OpenGL SuperBible 6 demo
The deferred shading demo at 50FPS on a GTX 660


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NVIDIA FLEX (Unified GPU PhysX) and Flame Works: New Tools for Game Developers

2 comments - What do you think?  Posted by JeGX - 2013/10/17 at 23:50

Categories: Game Development, NVIDIA PhysX   Tags: , , , , , , ,

NVIDIA FLEX: unified GPU PhysX


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