Building Worlds With Distance Functions in GLSL (Raymarching)
Distance functions
Raymarching (GLSL)
Shadertoy To GLSL Hacker Demos
Shadertoy to
GLSL Hacker demos
Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 

Technologies


GPU Fluid Simulation using Position Based Fluids

3 comments - What do you think?  Posted by JeGX - 2013/04/25 at 09:54

Categories: NVIDIA PhysX   Tags: , , , , , , , ,




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NVIDIA R320.00 Beta for Windows, One New WGL Extension

3 comments - What do you think?  Posted by JeGX - 2013/04/23 at 17:46

Categories: Forceware, OpenGL   Tags: , , , , , ,

NVIDIA logo ascii


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GpuTest 0.3.0: Cross Platform OpenGL Benchmark for Windows, OS X and Linux Released

11 comments - What do you think?  Posted by JeGX - 2013/04/19 at 12:55

Categories: Benchmarks, GpuTest, Linux, OpenGL, OSX   Tags: , , , , , , , ,

GpuTest 0.3.0: Cross Platform OpenGL Benchmark for Windows, OS X and Linux
GpuTest new tests: Piano and Volplosion

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AMD: There Won’t be DirectX 12!

11 comments - What do you think?  Posted by JeGX - 2013/04/11 at 14:12

Categories: Microsoft DirectX   Tags: , ,

DirectX logo


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Intel HD Graphics Driver v9.18.10.3071 Available for Windows, New OpenGL Extensions and OpenCL 1.2 Support

3 comments - What do you think?  Posted by JeGX - 2013/04/03 at 14:38

Categories: Intel HD Graphics, OpenCL, OpenGL   Tags: , , , , , ,

Intel HD Graphics Driver v3071

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(GDC 2013) NVIDIA PhysX Environmental Destruction Tech Demo Video

8 comments - What do you think?  Posted by JeGX - 2013/03/28 at 15:01

Categories: NVIDIA PhysX   Tags: , , , ,



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(GDC 2013) PhysX APEX Turbulence Demo in CryEngine

Be the first to comment - What do you think?  Posted by JeGX - at 11:56

Categories: NVIDIA PhysX   Tags: , , , , , ,



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OSX Mountain Lion 10.8.3 Update Available, New OpenGL Extensions

4 comments - What do you think?  Posted by JeGX - 2013/03/21 at 17:00

Categories: OpenGL, OSX   Tags: , , , , , , , ,

GLSL Hacker and OSX 10.8.3
GLSL Hacker (OSX version)


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GTC 2013: NVIDIA Volta, Post-Maxwell GPU Platform

8 comments - What do you think?  Posted by JeGX - 2013/03/19 at 20:01

Categories: GPU, Graphics Cards, Uncategorized   Tags: , , , ,

GPU-Z 0.6.9


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AMD Catalyst 13.3 Beta2 Released, OpenGL Extensions List Updated (HD 7970, HD 6970 and HD 5850)

4 comments - What do you think?  Posted by JeGX - 2013/03/16 at 17:32

Categories: Catalyst, OpenGL   Tags: , , , , , , ,

AMD Catalyst logo ASCII

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PhysX FluidMark 1.5.1 Released (Update: v1.5.2 available)

Be the first to comment - What do you think?  Posted by JeGX - 2013/03/08 at 13:59

Categories: FluidMark, NVIDIA PhysX   Tags: , , , , , , ,

PhysX FluidMark 1.5.1


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Iron Man 2 Interfaces with WebGL + LeapMotion

1 comment - What do you think?  Posted by JeGX - 2013/03/07 at 21:04

Categories: WebGL   Tags: , , , ,

Iron Man 2 Interfaces with WebGL + LeapMotion

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NVIDIA Professional Graphics Solutions February 2013

1 comment - What do you think?  Posted by JeGX - at 19:31

Categories: GPU Computing, Graphics Cards   Tags: , , , , , ,

NVIDIA Professional Graphics Solutions February 2013


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ShaderToy: Build and Share Your Best GLSL Shaders

3 comments - What do you think?  Posted by JeGX - 2013/02/25 at 15:30

Categories: Programming, WebGL   Tags: , , , , ,

ShaderToy: Build and Share Your Best GLSL Shaders


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Unigine Valley 1.0 Graphics Benchmark Released

19 comments - What do you think?  Posted by JeGX - 2013/02/15 at 12:15

Categories: Benchmarks, Microsoft DirectX, OpenGL   Tags: , , , , , , ,

Unigine Valley 1.0 Available for Windows, Linux and OS X


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