Building Worlds With Distance Functions in GLSL (Raymarching)
Distance functions
Raymarching (GLSL)
Shadertoy To GLSL Hacker Demos
Shadertoy to
GLSL Hacker demos
Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 

OpenGL


NVIDIA R306.63 Beta OpenGL 4.3 Graphics Drivers

6 comments - What do you think?  Posted by JeGX - 2012/09/27 at 08:59

Categories: Forceware, OpenGL   Tags: , , , ,

NVIDIA GeForce driver installer


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AMD CodeXL: OpenGL and OpenCL Debugger and Profiler

4 comments - What do you think?  Posted by JeGX - 2012/09/26 at 14:37

Categories: OpenCL, OpenGL   Tags: , , , , , , ,

AMD CodeXL


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Gallium3D and Catalyst 12.8 (FGLRX) OpenGL Extensions (Linux Mint 13, HD 5850)

2 comments - What do you think?  Posted by JeGX - at 14:20

Categories: Linux, OpenGL   Tags: , , , , , , , ,

Linux Gallium3D AMD Cypress


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Programmable Blending on Mobile and Desktop GPUs (OpenGL)

20 comments - What do you think?  Posted by JeGX - 2012/09/20 at 17:54

Categories: Articles, OpenGL   Tags: , , , , , , , , ,

Sunrise...

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GLEW 1.9.0 Available OpenGL 4.3 Support

Be the first to comment - What do you think?  Posted by JeGX - 2012/08/08 at 09:58

Categories: OpenGL   Tags: , ,

GLEW logo

OpenGL logo


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NVIDIA R304.15: First OpenGL 4.3 Driver Available for Linux

Be the first to comment - What do you think?  Posted by JeGX - 2012/08/07 at 13:45

Categories: Forceware, Linux, OpenGL   Tags: , , , , , ,

OpenGL 4.3 driver under Linux


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NVIDIA R305.53 Beta: First OpenGL 4.3 Driver Available for Windows

4 comments - What do you think?  Posted by JeGX - at 12:34

Categories: Forceware, OpenGL   Tags: , , , ,

NVIDIA logo

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OpenGL 4.3: Compute Shaders Details

3 comments - What do you think?  Posted by JeGX - 2012/08/06 at 17:12

Categories: OpenGL   Tags: , , ,

OpenGL 4.3, Compute Shaders

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OpenGL 4.3 and OpenGL ES 3.0: Adaptive Scalable Texture Compression Extension (ASTC)

2 comments - What do you think?  Posted by JeGX - at 16:48

Categories: OpenGL   Tags: , , , ,

OpenGL 4.3, ASTC texture compression


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OpenGL 4.3 Specifications Released, Advanced Computation with Compute Shaders!

7 comments - What do you think?  Posted by JeGX - at 15:50

Categories: OpenGL   Tags: , , , ,

OpenGL 4.3


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Valve: OpenGL is Faster Than Direct3D

11 comments - What do you think?  Posted by JeGX - 2012/08/02 at 15:13

Categories: Linux, Microsoft DirectX, OpenGL   Tags: , , , , ,

OpenGL is Faster Than Direct3D


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Optimizing OpenGL Texture Transferts

3 comments - What do you think?  Posted by JeGX - 2012/07/19 at 11:44

Categories: OpenGL, Programming   Tags: , , , , , ,

Optimizing OpenGL Texture Transferts


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NVIDIA R304.48 Beta Graphics Drivers For Windows 7 / Vista

5 comments - What do you think?  Posted by JeGX - 2012/06/18 at 18:20

Categories: Forceware, OpenGL   Tags: , , , , , , ,

NVIDIA graphics drivers installation


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Intel HD Graphics Driver v2770 Available for Windows 8, New OpenGL Extensions

3 comments - What do you think?  Posted by JeGX - at 10:01

Categories: Intel HD Graphics, OpenGL   Tags: , , , , , , , ,

Intel logo


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NVIDIA R302.80 Beta Driver for Windows 8, New OpenGL Extensions

3 comments - What do you think?  Posted by JeGX - 2012/06/15 at 17:06

Categories: Forceware, OpenGL   Tags: , , , , , , , , ,

NVIDIA logo


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