OpenGL Geometry Instancing Test: Radeon vs GeForce
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OpenGL Geometry Instancing Test: Radeon vs GeForce
Geometry Instancing
Radeon vs GeForce
(Test) Particle Rendering: Point Sprites vs Geometry Instancing based Billboards
Point Sprites vs
Geometry Instancing
MSI Kombustor
MSI Kombustor v3.5.0
and v2.5.8
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Samsung SSD 850 PRO
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Review

OpenGL


OpenGL Geometry Instancing Test: Radeon vs GeForce

Be the first to comment - What do you think?  Posted by JeGX - 2014/10/17 at 16:32

Categories: GLSL Hacker, OpenGL, Test   Tags: , , , , ,


OpenGL Geometry Instancing Test

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Intel HD Graphics Drivers v10.18.10.3960, New OpenGL Extensions

5 comments - What do you think?  Posted by JeGX - at 15:36

Categories: Intel HD Graphics, OpenGL   Tags: , , ,


GLSL Hacker OpenGL Viewer
GLSL Hacker OpenGL Viewer

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(Test) Particle Rendering: Point Sprites vs Geometry Instancing based Billboards

4 comments - What do you think?  Posted by JeGX - 2014/09/29 at 17:09

Categories: Game Development, GLSL Hacker, OpenGL, Test   Tags: , , , , , , , , ,



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Volumetric Light Scattering and Shadowing with Temporal Up-sampling

1 comment - What do you think?  Posted by JeGX - 2014/09/24 at 21:59

Categories: Game Development, OpenGL   Tags: , , , , , ,


Dynamic Volumetric Lighting and Shadowing with Temporal Upsampling

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(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites

6 comments - What do you think?  Posted by JeGX - 2014/08/28 at 16:05

Categories: Game Development, GLSL Hacker, OpenGL, Test   Tags: , , , , , , , , , , , , , ,



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Particle Billboarding with the Geometry Shader (GLSL)

Be the first to comment - What do you think?  Posted by JeGX - 2014/08/15 at 13:54

Categories: Game Development, GLSL Hacker, OpenGL, Tutorial   Tags: , , , , , , , ,



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OpenROAD: Accelerate your World with All Khronos APIs

Be the first to comment - What do you think?  Posted by JeGX - 2014/08/13 at 21:19

Categories: OpenCL, OpenGL, WebCL, WebGL   Tags: , , , , , , ,



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SIGGRAPH 2014: OpenGL 4.5 Update for NVIDIA GPUs

Be the first to comment - What do you think?  Posted by JeGX - at 16:20

Categories: OpenGL   Tags: , , , , ,


OpenGL 4.5 update for NVIDIA GPUs

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glbinding: new C++ OpenGL Binding with OpenGL 4.5 Support

3 comments - What do you think?  Posted by JeGX - 2014/08/11 at 21:06

Categories: OpenGL, Programming   Tags: , , , , ,

glbinding: new C++ OpenGL Binding

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NVIDIA R340.65 with OpenGL 4.5 Support

5 comments - What do you think?  Posted by JeGX - at 16:28

Categories: Forceware, OpenGL   Tags: , , , , ,


NVIDIA R340.65 graphics driver installer

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OpenGL 4.5 Specifications

4 comments - What do you think?  Posted by JeGX - at 14:57

Categories: OpenGL   Tags: , , ,


OpenGL 4.5 Specifications

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Simple Billboarding Vertex Shader (GLSL)

Be the first to comment - What do you think?  Posted by JeGX - 2014/08/07 at 15:52

Categories: GLSL Hacker, OpenGL, Programming, Shader Library   Tags: , , , , , , ,


GLSL Hacker - Billboarding in the vertex shader
Spherical billboarding

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GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects

Be the first to comment - What do you think?  Posted by JeGX - 2014/07/04 at 20:31

Categories: GLSL Hacker, OpenGL, Tutorial   Tags: , , , , , , , , , ,

Tutorial: OpenGL 4.3 shader storage buffers

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GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects

4 comments - What do you think?  Posted by JeGX - at 14:35

Categories: GLSL Hacker, OpenGL, Tutorial   Tags: , , , , , , , , ,

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NVIDIA GameWorks OpenGL Samples v1.2

2 comments - What do you think?  Posted by JeGX - 2014/07/02 at 21:08

Categories: OpenGL, Programming   Tags: , , , , , , , ,

NVIDIA OpenGL Samples
Compute Particles Sample

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