GL-Z: OpenGL Information Utility for Windows, Linux and OS X
GL-Z 0.1.0
 
GLSL 4×4 Matrix Fields
GLSL 4×4 Matrix Fields
 
FurMark, GPU stress test
FurMark 1.15.0
 
GPU Caps Viewer
GPU Caps Viewer 1.22.0
 
GLSL Hacker - Pixel hacking with GLSL, Lua and Python on Windows, Linux and Mac OS X
GLSL Hacker 0.8.0
Win/Linux/OSX
OpenGL Geometry Instancing Test: Radeon vs GeForce
BenQ BL3200PT 32-inch
QHD Monitor

Microsoft DirectX


Intel Multi-Core CPU Tech-Demos (DX11 and DX9) With Source Code

6 comments - What do you think?  Posted by JeGX - 2011/01/05 at 10:25

Categories: Microsoft DirectX, Programming, tech demo   Tags: , , , , , , , , , ,

Intel DX11 Colony demo
Intel DX11 colony demo


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[GPU Tool] GPU PerfStudio 2.4 Available

4 comments - What do you think?  Posted by JeGX - 2010/12/22 at 12:32

Categories: Game Development, GPU Tools, Microsoft DirectX, OpenGL   Tags: , , , , , , ,

AMD GPU PerfStudio


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3DMark11 Updated to Version 1.01

4 comments - What do you think?  Posted by JeGX - 2010/12/20 at 18:00

Categories: Benchmarks, Microsoft DirectX   Tags: , , ,

3DMark11 v1.01


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Direct3D 11 Conservative Depth Output Details and Demo

5 comments - What do you think?  Posted by JeGX - at 10:28

Categories: Game Development, Microsoft DirectX   Tags: , , , , ,

Direct3D 11 Conservative Depth Output Details and Demo


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AMD HK2207 Direct3D 11 Tech-Demo for Radeon HD 6900

15 comments - What do you think?  Posted by JeGX - 2010/12/17 at 09:55

Categories: Microsoft DirectX, tech demo   Tags: , , , , , , , ,

AMD HK2207 Direct3D 11 Tech-Demo

AMD HK2207 Direct3D 11 Tech-Demo


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Wind (Windows 8 Interface) Will Be Fully GPU-Based

20 comments - What do you think?  Posted by JeGX - 2010/12/09 at 22:21

Categories: Industry News, Microsoft DirectX, Softwares   Tags: , , ,

Windows 8


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[Tested] 3DMARK11 DX11 Battle: GTX 580 vs GTX 480 vs HD 6870 vs HD 5870 vs GTX 460 vs HD 5770

26 comments - What do you think?  Posted by JeGX - 2010/12/07 at 16:41

Categories: Benchmarks, Microsoft DirectX, Test   Tags: , , , , , , , , , , , , ,

3DMARK11 - DirectX11 battle, test


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Direct3D 11 Tessellation Tutorial

Be the first to comment - What do you think?  Posted by JeGX - 2010/11/26 at 18:07

Categories: Microsoft DirectX, Programming   Tags: , , , , ,




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[TEST] NVIDIA Endless City: GTX 580 DX11 Tech-Demo

24 comments - What do you think?  Posted by JeGX - 2010/11/06 at 15:27

Categories: Big Pictures, Microsoft DirectX, tech demo   Tags: , , , , , , , ,

NVIDIA Endless City: GTX 580 DX11 Tech-Demo

NVIDIA Endless City: GTX 580 DX11 Tech-Demo


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[Test] ASUS EAH6870 1GB Review, OpenCL and DirectCompute Performances (Part 5 and 6)

3 comments - What do you think?  Posted by JeGX - 2010/10/28 at 17:48

Categories: GPU Computing, Graphics Cards, Microsoft DirectX, OpenCL, Test   Tags: , , , , , , , , , ,

ASUS EAH6870, OpenCL and DirectCompute performances


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[Test] ASUS EAH6870 1GB Review, Direct3D Performances (Part 4)

1 comment - What do you think?  Posted by JeGX - at 17:47

Categories: Graphics Cards, Microsoft DirectX, Test   Tags: , , , , , , , , , , , ,

ASUS EAH6870 - Direct3D performances


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Tom Clancy’s H.A.W.X. 2 DX11 Benchmark

13 comments - What do you think?  Posted by JeGX - 2010/10/22 at 19:38

Categories: Benchmarks, Microsoft DirectX   Tags: , , , , , ,

Tom Clancy's H.A.W.X. 2 Benchmark

Tom Clancy's H.A.W.X. 2 Benchmark


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Gregory Patch Subdivision Using DX11 Hardware Tessellation

2 comments - What do you think?  Posted by JeGX - at 14:10

Categories: Game Development, Microsoft DirectX   Tags: , , , , ,




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(PR) New 3DMark11 High Temple Trailer Released

9 comments - What do you think?  Posted by JeGX - 2010/10/20 at 17:29

Categories: Microsoft DirectX, tech demo   Tags: , , , , , , ,

3DMark11 logo


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[Direct3D 10] Volume Decals and Volume Roads Demos

Be the first to comment - What do you think?  Posted by JeGX - 2010/10/05 at 12:41

Categories: Game Development, Microsoft DirectX   Tags: , , , , ,

Volume Decals D3D10 Demo
Volume Decals D3D10 Demo

Volume Roads D3D10 Demo
Volume Roads D3D10 Demo


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