FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

GPU Computing


PhysX 3.x Roadmap, Details, Linux Version

4 comments - What do you think?  Posted by JeGX - 2011/05/11 at 18:30

Categories: NVIDIA PhysX   Tags: , , , ,

PhysX 3.x - timeline


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Intel OpenCL 1.1 SDK (beta version)

2 comments - What do you think?  Posted by JeGX - 2011/05/10 at 22:14

Categories: OpenCL   Tags: , , ,

intel OpenCL SDK


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KGPU: When the GPU is used to Accelerate the Linux Kernel

3 comments - What do you think?  Posted by JeGX - 2011/05/09 at 22:08

Categories: GPU, Linux, NVIDIA CUDA   Tags: , , , ,


Linux - Tux
NVIDIA CUDA

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NVIDIA PhysX SDK 3.0 Released

15 comments - What do you think?  Posted by JeGX - 2011/05/06 at 11:42

Categories: Game Development, NVIDIA PhysX, SDK   Tags: , , , ,

NVIDIA PhysX

NVIDIA PhysX SDK 3.0


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AMD Catalyst 11.4 WHQL Released

6 comments - What do you think?  Posted by JeGX - 2011/04/28 at 10:07

Categories: Catalyst, OpenCL   Tags: , , , , , , ,

Catalyst logo


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The Secret of Lucasfilm’s Magic: NVIDIA’s GPUs

5 comments - What do you think?  Posted by JeGX - 2011/04/08 at 15:07

Categories: NVIDIA CUDA, SFX and Animation   Tags: , , , , , ,

Quadroplex 2200 S4


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AMD APP SDK (OpenCL) v2.4 Available

3 comments - What do you think?  Posted by JeGX - 2011/04/07 at 18:24

Categories: OpenCL, SDK   Tags: , , , ,

OpenCL logo


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NVIDIA APEX SDK 1.0 Beta Available

2 comments - What do you think?  Posted by JeGX - 2011/03/25 at 17:30

Categories: Game Development, NVIDIA PhysX, SDK   Tags: , , , , , , ,

NVIDIA APEX destruction demo
Destruction demo tested on a Radeon HD 5770 ;)


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PhysXLab 1.0.1 BETA and PhysX SDK 2.8.4.5 Available

2 comments - What do you think?  Posted by JeGX - 2011/03/21 at 10:08

Categories: 3D, NVIDIA PhysX   Tags: , , , ,

NVIDIA PhysX


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(TIPS) What is PhysX GRB?

5 comments - What do you think?  Posted by JeGX - 2011/03/09 at 19:24

Categories: NVIDIA PhysX, Tips   Tags: , , , , , ,

GeeXLab - PhysX collision demo
Prototype of a PhysX collision demo developed with GeeXLab


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Final WebGL 1.0 Specification Released, WebCL is Coming

4 comments - What do you think?  Posted by JeGX - 2011/03/03 at 21:10

Categories: OpenCL, WebCL, WebGL   Tags: , , , , ,

WebGL logo


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LuxMark: OpenCL Benchmark based on LuxRender

44 comments - What do you think?  Posted by JeGX - 2011/02/27 at 19:59

Categories: Benchmarks, OpenCL   Tags: , , , , ,

OpenCL logo

LuxMark OpenCL Benchmark


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(Test) OpenCL Support Gets Better and Better

16 comments - What do you think?  Posted by JeGX - 2011/02/16 at 12:29

Categories: GPU Caps Viewer, OpenCL, Test   Tags: , , , , , , , , ,

OpenCL logo

GPU Caps Viewer + NVIDIA OpenCL + Intel OpenCL + AMD OpenCL
High resolution picture available HERE


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(UPDATED: Bitcoin / poclbm) Compute4Cash: Use your GPU to Make Money with OpenCL

68 comments - What do you think?  Posted by JeGX - 2011/02/12 at 19:18

Categories: OpenCL   Tags: , , , ,

Compute4Cash


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GPU Caps Viewer OpenCL Demos Work Fine Under Wine

6 comments - What do you think?  Posted by JeGX - 2011/02/08 at 16:33

Categories: GPU Caps Viewer, Linux, OpenCL   Tags: , , ,

GPU Caps Viewer, OpenCL Julia4D, Linux and Wine
Julia4D OpenCL demo running under Wine


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