Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

GPU Computing


OpenACC: a new Standard for Parallel Computing

11 comments - What do you think?  Posted by JeGX - 2011/11/17 at 16:40

Categories: GPU Computing   Tags: , , , , , , , , ,

OpenACC


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OpenCL 1.2 Specifications Released

1 comment - What do you think?  Posted by JeGX - 2011/11/16 at 11:14

Categories: OpenCL   Tags: , , , ,

OpenCL logo

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FluidMark 1.4.0 PhysX Benchmark Released

22 comments - What do you think?  Posted by JeGX - 2011/11/08 at 14:20

Categories: FluidMark, NVIDIA PhysX   Tags: , , , , , , , ,

FluidMark 1.4.0 PhysX Benchmark, multicore CPU


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Hybrid PhysX Patch v1.05ff Released

4 comments - What do you think?  Posted by JeGX - 2011/10/27 at 12:36

Categories: NVIDIA PhysX   Tags: , , , , , , ,

NVIDIA PhysX


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(Tested) cRARk, OpenCL Password Cracker for RAR files (***Updated***)

17 comments - What do you think?  Posted by JeGX - 2011/10/19 at 11:46

Categories: OpenCL, Test, Utilities   Tags: , , , , , , , ,

Radeon cards, the perfect cracking hardware

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Batman: Arkham City PhysX PC Trailer

6 comments - What do you think?  Posted by JeGX - at 09:03

Categories: NVIDIA PhysX, Video Games   Tags: , , , ,




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NVIDIA PhysX SDK 3.1 Released

Be the first to comment - What do you think?  Posted by JeGX - 2011/10/05 at 11:21

Categories: Game Development, NVIDIA PhysX, SDK   Tags: , , , ,

NVIDIA PhysX


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Intel OpenCL SDK 1.5 Released

Be the first to comment - What do you think?  Posted by JeGX - 2011/09/28 at 21:11

Categories: OpenCL, Programming   Tags: , , , , ,

Intel OpenCL SDK


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AMD APP KernelAnalyzer 1.9 (OpenCL)

Be the first to comment - What do you think?  Posted by JeGX - 2011/08/03 at 08:38

Categories: OpenCL, Programming   Tags: , , , , ,

AMD APP KernelAnalyzer


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GPU Computing with Python: PyOpenCL and PyCUDA Updated

Be the first to comment - What do you think?  Posted by JeGX - 2011/07/04 at 13:21

Categories: NVIDIA CUDA, OpenGL, Python   Tags: , , , , , ,

GPU Computing with Python


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(Tested) Mars PhysX Benchmark

17 comments - What do you think?  Posted by JeGX - 2011/06/23 at 11:12

Categories: NVIDIA PhysX, Test   Tags: , , , , ,

Mars PhysX Benchmark


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(Test) Dummy VGA Dongle with Win7: Three Radeon HD 5770 and a Single Monitor (VGA Hack)

11 comments - What do you think?  Posted by JeGX - 2011/06/22 at 14:17

Categories: GPU Caps Viewer, OpenCL, Test   Tags: , , , , , , , ,

VGA hack, dummy VGA dongle


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AMD gDEBugger: the new OpenCL and OpenGL Debugger

5 comments - What do you think?  Posted by JeGX - 2011/06/13 at 17:51

Categories: OpenCL, OpenGL, Programming   Tags: , , , , , , , , ,

AMD gDEBugger

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Floating Point and IEEE 754 Compliance for NVIDIA GPUs

2 comments - What do you think?  Posted by JeGX - 2011/06/09 at 11:33

Categories: NVIDIA CUDA, Programming   Tags: , , , , , ,

NVIDIA GF110 GPU, GTX 580


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PhysX SDK 3.0.1 Released

Be the first to comment - What do you think?  Posted by JeGX - 2011/06/03 at 11:12

Categories: Game Development, NVIDIA PhysX   Tags: , , , , ,

NVIDIA PhysX


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