Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

NVIDIA PhysX


[PhysX FluidMark] GPU PhysX is Fast But Has Limitations You Must Know

7 comments - What do you think?  Posted by JeGX - 2010/05/24 at 13:26

Categories: FluidMark, NVIDIA PhysX   Tags: , , ,

FluidMark - GPU PhysX


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[GPU Tool] PhysX FluidMark 1.2.0 Available with Multi-Core CPU Support

29 comments - What do you think?  Posted by JeGX - 2010/05/21 at 15:37

Categories: FluidMark, NVIDIA PhysX   Tags: , , , , , , , ,

FluidMark 1.2.0 with multi-core CPU PhysX support


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[UPDATE] Hybrid PhysX Patch 1.03 DOES NOT Contain a Trojan: It’s a FALSE POSITIVE

3 comments - What do you think?  Posted by JeGX - 2010/04/30 at 08:28

Categories: NVIDIA PhysX, Softwares   Tags: , , ,

Virus / trojan

NVIDIA PhysX


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An OpenCL Version of PhysX Soon Available?

11 comments - What do you think?  Posted by JeGX - 2010/04/28 at 18:19

Categories: GPU Computing, NVIDIA PhysX, OpenCL   Tags: , , , , ,

NVIDIA PhysX

OpenCL


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Radeon HD 4870 X2 + GeForce 8800 GTX: Hybrid PhysX Patch 1.03 In Action

3 comments - What do you think?  Posted by JeGX - at 12:05

Categories: FluidMark, NVIDIA PhysX   Tags: , , , ,




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PhysX: GeForce GTX 480 FluidMark 1.1.1 Score

8 comments - What do you think?  Posted by JeGX - 2010/04/27 at 14:07

Categories: FluidMark, GPU Computing, Graphics Cards, NVIDIA PhysX   Tags: , , , , ,

GeForce GTX 480 - PhysX tests

PhysX FluidMark and GeForce GTX 480


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JX3Benchmark: Direct3D Benchmark with PhysX and CUDA

4 comments - What do you think?  Posted by JeGX - 2010/04/23 at 16:58

Categories: Benchmarks, NVIDIA CUDA, NVIDIA PhysX   Tags: , , ,

JX3Benchmark: Direct3D Benchmark with Physx and CUDA


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Hybrid PhysX Patch 1.03 With Reverse Gravity Timebomb Fix

12 comments - What do you think?  Posted by JeGX - 2010/04/22 at 11:26

Categories: FluidMark, NVIDIA PhysX   Tags: , , , , , ,

PhysX FluidMark showing the timebomb reverse gravity
PhysX FluidMark showing the timebomb reverse gravity


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PhysX vs Bullet vs Havok

9 comments - What do you think?  Posted by JeGX - 2010/03/30 at 13:56

Categories: Game Development, NVIDIA PhysX   Tags: , , ,

PhysX, Bullet and Havok
Click to enlarge


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PhysX 9.10.0222 Disturbs Hybrid ATI+NV Systems

17 comments - What do you think?  Posted by JeGX - 2010/03/29 at 22:20

Categories: FluidMark, NVIDIA PhysX, PhysX   Tags: , , , , , ,




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NVIDIA GTX400 Tech-Demos Available

4 comments - What do you think?  Posted by JeGX - 2010/03/27 at 09:56

Categories: Microsoft DirectX, NVIDIA CUDA, NVIDIA PhysX, tech demo   Tags: , , , , , , , , , ,

Tech-demo: Supersonic Sled
Supersonic Sled


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NVIDIA PhysX System Software 9.10.0129

5 comments - What do you think?  Posted by JeGX - 2010/03/26 at 23:59

Categories: NVIDIA PhysX, PhysX   Tags: , ,

NVIDIA PhysX


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PhysX Visual Debugger 2.0 BETA Available

Be the first to comment - What do you think?  Posted by JeGX - 2010/03/23 at 13:03

Categories: Game Development, GeeXLab, NVIDIA PhysX   Tags: , , , , ,

PhysX PVD 2 beta and GeeXLab
PhysX Visual Debugger and GeeXLab


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Cloth and Hair Simulation with PhysX

3 comments - What do you think?  Posted by JeGX - 2010/03/19 at 12:06

Categories: NVIDIA PhysX   Tags: , , , , , , ,




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[BUG] Artifacts Caused by PhysX? Nope, They are Caused by R196.75 (Update)

7 comments - What do you think?  Posted by JeGX - 2010/03/05 at 12:51

Categories: Geeks3D, NVIDIA PhysX   Tags: , , , ,

PhysX - artifacts


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