Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)
Leap Motion: Touchless Hand Tracking Controller
Leap Motion
Touchless Hand Tracking
GPU Buffers: Introduction to OpenGL 4.3 Shader Storage Buffers Objects
OpenGL 4.3
Shader Storage Buffers
GPU Buffers: Introduction to OpenGL 3.1 Uniform Buffers Objects
OpenGL 3.1
Uniform Buffers
Simple Introduction to OpenGL 4 Shader Subroutines
Intro to OpenGL 4
Shader Subroutines

GPU Computing


OpenROAD: Accelerate your World with All Khronos APIs

Be the first to comment - What do you think?  Posted by JeGX - 2014/08/13 at 21:19

Categories: OpenCL, OpenGL, WebCL, WebGL   Tags: , , , , , , ,



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GPU Caps Viewer 1.20.1 Released

8 comments - What do you think?  Posted by JeGX - 2014/03/12 at 17:28

Categories: GPU Caps Viewer, OpenCL, OpenGL   Tags: , , , , , , , , , , , ,

GPU Caps Viewer 1.20.1 - GeForce GTX Titan

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AMD Radeon and NVIDIA GeForce FP32/FP64 GFLOPS Table

10 comments - What do you think?  Posted by JeGX - 2014/03/05 at 11:40

Categories: GPU Computing, Graphics Cards   Tags: , , , , , , , ,

AMD Radeon and NVIDIA GeForce FP32/FP64 GFLOPS Table

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AMD Catalyst 13.30-140108a with Kaveri A10 APU Support, OpenGL and OpenCL Info

1 comment - What do you think?  Posted by JeGX - 2014/01/27 at 12:15

Categories: Catalyst, OpenCL, OpenGL   Tags: , , , , , ,

AMD Kaveri APU A10-7850K, GLSL Hacker OpenGL Viewer demo

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NVIDIA Tesla K40 Announced, Best Performance/Watt Solution

Be the first to comment - What do you think?  Posted by JeGX - 2013/11/18 at 18:19

Categories: GPU Computing, Graphics Cards   Tags: , , , , , , , ,

NVIDIA Tesla K40

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NVIDIA FLEX Unified GPU Physics Video

2 comments - What do you think?  Posted by JeGX - 2013/11/12 at 23:18

Categories: Game Development, NVIDIA PhysX   Tags: , , , , , , , , ,




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NVIDIA FLEX (Unified GPU PhysX) and Flame Works: New Tools for Game Developers

2 comments - What do you think?  Posted by JeGX - 2013/10/17 at 23:50

Categories: Game Development, NVIDIA PhysX   Tags: , , , , , , ,

NVIDIA FLEX: unified GPU PhysX


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PhysX 3 Flag Demo (Windows, Mac OS X)

7 comments - What do you think?  Posted by JeGX - 2013/09/17 at 11:13

Categories: GLSL Hacker, NVIDIA PhysX   Tags: , , , , , , , ,

PhysX 3 Cloth/Flag Demo for Windows and Mac OS X

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PhysX SDK 3.3 Beta 2, a Quick Test of the Cloth Module

2 comments - What do you think?  Posted by JeGX - 2013/07/15 at 13:09

Categories: GLSL Hacker, NVIDIA PhysX   Tags: , , , , , , , , , ,

PhysX SDK 3.3 beta 2 - cloth test


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NVIDIA PhysX SDK 3.3 Beta 2 Released

4 comments - What do you think?  Posted by JeGX - 2013/07/11 at 18:30

Categories: Game Development, NVIDIA PhysX   Tags: , , , , ,

PhysX 3 rigid body test with GLSL Hacker


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PhysX Videos from E3

3 comments - What do you think?  Posted by JeGX - 2013/06/14 at 10:30

Categories: NVIDIA PhysX, tech demo   Tags: , , , , , , ,



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Metro: Last Light, Tech Video (Tessellation and PhysX)

2 comments - What do you think?  Posted by JeGX - 2013/05/21 at 09:14

Categories: NVIDIA PhysX   Tags: , , , , ,




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PlanetSide 2 Tech Video, PhysX Effects

Be the first to comment - What do you think?  Posted by JeGX - 2013/05/17 at 09:37

Categories: NVIDIA PhysX, Video Games   Tags: , ,




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AudioSmoke: Sound-Responsive CUDA Based Particles

1 comment - What do you think?  Posted by JeGX - 2013/05/10 at 15:54

Categories: Digital Art, NVIDIA CUDA   Tags: , , , ,



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CUDA-Z 0.7.181 for Windows, Linux and Mac OSX

2 comments - What do you think?  Posted by JeGX - 2013/05/02 at 20:31

Categories: GPU Tools, NVIDIA CUDA   Tags: , , , , , , ,

CUDA-Z logo


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