Technologies

OpenGL 3.3 and 4.0 Specifications Released

OpenGL


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5 comments - What do you think?  Posted by JeGX - March 11, 2010 at 5:44 pm

Categories: OpenGL   Tags: , , , , ,

[TIPS] Mipmap Levels Debugging with a DDS Debug Texture

DDS debug texture
DDS debug texture (available in the GeeXLab demo)

DDS debugging in GeeXLab
Mipmapping debugging in GeeXLab


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1 comment - What do you think?  Posted by JeGX - at 5:03 pm

Categories: Game Development, GeeXLab, OpenGL, Tips   Tags: , , , , , , ,

Free PC Version of the DMM Engine Available Shortly

DMM engine - Digital Molecular Matter


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4 comments - What do you think?  Posted by JeGX - March 9, 2010 at 8:22 am

Categories: Game Development, Khronos OpenCL, SDK   Tags: , , , ,

ZGameEditor: Create 64KB OpenGL Demos

ZGameEditor - Shader demo


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Be the first to comment - What do you think?  Posted by JeGX - at 12:06 am

Categories: Game Development, OpenGL   Tags: , , , , ,

[TEST] VirtualBox 3.1.4 OpenGL Quick Test

VirtualBox 3.1.4 - GPU Caps Viewer 1.8.4 test
VirtualBox 3.1.4 – GPU Caps Viewer 1.8.4 test

VirtualBox 3.1.4 - FurMark 1.8.0 test
VirtualBox 3.1.4 – FurMark 1.8.0 test


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5 comments - What do you think?  Posted by JeGX - March 8, 2010 at 1:21 pm

Categories: OpenGL, Test   Tags: , , , , ,

GLGE: WebGL for the Lazy

GLGE - WebGL demo


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Be the first to comment - What do you think?  Posted by JeGX - at 11:46 am

Categories: Khronos WebGL, OpenGL   Tags: , , ,

FRAPS 3.1.2 Available

FRAPS 3.1.2


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Be the first to comment - What do you think?  Posted by JeGX - March 5, 2010 at 9:53 pm

Categories: Microsoft DirectX, OpenGL, Utilities   Tags: , , ,

[BUG] Artifacts Caused by PhysX? Nope, They are Caused by R196.75 (Update)

PhysX - artifacts


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7 comments - What do you think?  Posted by JeGX - at 12:51 pm

Categories: Geeks3D, NVIDIA PhysX   Tags: , , , ,

GeForce GTX 480 and Tessellation in Unigine Heaven




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2 comments - What do you think?  Posted by JeGX - at 7:43 am

Categories: Graphics Cards, Microsoft DirectX   Tags: , ,

[PREVIEW] PhysX Simulation on a 16-Core CPU

FluidMark - 16-core CPU
Click to enlarge


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9 comments - What do you think?  Posted by JeGX - March 4, 2010 at 11:28 am

Categories: NVIDIA PhysX   Tags: , , ,

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