Python Primer for the Impatient
Python Primer
for the Impatient
Lua Primer for the Impatient
Lua Primer
for the Impatient
OpenGL interpolation qualifiers (GLSL)
OpenGL interpolation
qualifiers (GLSL)
GLSL Hacker - Pixel hacking with GLSL, Lua and Python under Windows, Linux and Mac OSX
GLSL Hacker 0.5.0
 
OpenGL 4 Tessellation on Mac OS X
OpenGL 4 Tessellation
on Mac OS X
GpuTest 0.4.0 - Cross Platform OpenGL Benchmark for Windows, OS X and Linux
GpuTest 0.4.0 for Windows
Mac OS X and Linux

tech demo


2010 Unreal Engine 3 Trailer

4 comments - What do you think?  Posted by JeGX - 2010/11/25 at 18:43

Categories: 3D Engines, tech demo, Video Games   Tags: , , , , , ,




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[Big Pictures] NVIDIA GTX 580 Alien vs Triangles Tessellation and PhysX Demo Available

16 comments - What do you think?  Posted by JeGX - 2010/11/10 at 10:22

Categories: Big Pictures, NVIDIA PhysX, tech demo   Tags: , , , , , , ,

NVIDIA GTX 580 Alien vs Triangles Tessellation


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Infinity Blade trailer: Unreal Engine 3-Powered Game for iPhone and iPad

2 comments - What do you think?  Posted by JeGX - 2010/11/08 at 19:32

Categories: tech demo, Video Games   Tags: , , , , ,




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GTX 580 Upcoming New Tessellation Demo: Alien vs Triangles

12 comments - What do you think?  Posted by JeGX - 2010/11/07 at 17:08

Categories: Graphics Cards, tech demo   Tags: , , , ,

NVIDIA GTX 580 tech demo: Alien vs Triangles


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[TEST] NVIDIA Endless City: GTX 580 DX11 Tech-Demo

24 comments - What do you think?  Posted by JeGX - 2010/11/06 at 15:27

Categories: Big Pictures, Microsoft DirectX, tech demo   Tags: , , , , , , , ,

NVIDIA Endless City: GTX 580 DX11 Tech-Demo

NVIDIA Endless City: GTX 580 DX11 Tech-Demo


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(PR) New 3DMark11 High Temple Trailer Released

9 comments - What do you think?  Posted by JeGX - 2010/10/20 at 17:29

Categories: Microsoft DirectX, tech demo   Tags: , , , , , , ,

3DMark11 logo


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Rendering Stereographic 3D Images in Cylindrical Spaces With OGRE

Be the first to comment - What do you think?  Posted by JeGX - 2010/10/05 at 12:35

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[TEST] Double Precision FP64 in GLSL: Julia Explorer Demo

6 comments - What do you think?  Posted by JeGX - 2010/09/28 at 17:32

Categories: GeeXLab, OpenGL, tech demo   Tags: , , , , , , ,

GeeXLab, Julia fractal, FP64 in GLSL


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BioShock Infinite Video Demo With In-Game Engine

2 comments - What do you think?  Posted by JeGX - 2010/09/23 at 09:25

Categories: tech demo, Video Games   Tags: , , ,




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Ray Tracing Demonstration With 80 Threads

9 comments - What do you think?  Posted by JeGX - 2010/09/17 at 08:39

Categories: tech demo, Technologies   Tags: , , , , , , ,

Sandy Bridge platform - 80 threads


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Cloud Computing: Wolfenstein Ray Traced on a Laptop

3 comments - What do you think?  Posted by JeGX - 2010/09/16 at 11:04

Categories: tech demo, Technologies   Tags: , , , , ,




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Terrain Rendering Demo With Perlin Noise, SSAO and SSDM

1 comment - What do you think?  Posted by JeGX - 2010/09/14 at 09:54

Categories: NVIDIA CUDA, OpenGL, tech demo   Tags: , , , , , , , , , ,

Terrain Rendering With Perlin Noise, SSAO and SSDM


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Epic Citadel: Unreal Engine 3 Running on iPhone and iPad

5 comments - What do you think?  Posted by JeGX - 2010/09/02 at 18:58

Categories: 3D Engines, tech demo   Tags: , , , , ,




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Carbon Character Technology Using NVIDIA APEX

1 comment - What do you think?  Posted by JeGX - 2010/08/23 at 15:00

Categories: NVIDIA PhysX, tech demo   Tags: , , , , , , ,




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GPU-Based Smoothed Particle Hydrodynamics With CUDA

Be the first to comment - What do you think?  Posted by JeGX - 2010/08/07 at 09:41

Categories: NVIDIA CUDA, Programming, tech demo   Tags: , , , , , , , ,




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