Categories: Nature Tags: 2d, arbre, bark, displacement map, ecorce, game development, normal map, real time 3d, resource, seamless, texture, tree
GTX 600 Bindless Texture Demo |
GeeXLab Ultim8 0.4.0 |
FurMark 1.10.1 |
GPU Shark 0.6.3 |
Ivy Bridge HD 4000 OpenGL 4 Tessellation |
PhysX: GTX680 vs GTX580 vs GTX480 |
Categories: Nature Tags: 2d, arbre, bark, displacement map, ecorce, game development, normal map, real time 3d, resource, seamless, texture, tree