FurMark, GPU stress test
FurMark 1.14.0
 
(Test) Particle Rendering: Point Sprites vs Geometry Shaders Sprites
TEST: Point Sprites vs
Geometry Shaders
GPU Caps Viewer
GPU Caps Viewer 1.21.0
 
GPU Shark
GPU Shark 0.9.0
 
Particle Billboarding with the Geometry Shader (GLSL)
Particle Billboarding
Geometry Shader (GLSL)
Billboarding in the Vertex Shader (GLSL)
Billboarding
Vertex Shader (GLSL)

SDK


ZoomGPU SDK 1.3.0

5 comments - What do you think?  Posted by JeGX - 2009/12/18 at 16:58

Categories: GPU, OpenCL, OpenGL, SDK   Tags: , , , , , ,

ZoomGPU SDK


Read more…


OpenCTM 1.0.2: Compressed 3D Meshes SDK Available

5 comments - What do you think?  Posted by JeGX - 2009/12/15 at 14:34

Categories: SDK   Tags: , , ,

OpenCTM 3D Viewer


Read more…


Qt 4.6 Available with Improved OpenGL Support

Be the first to comment - What do you think?  Posted by JeGX - 2009/12/04 at 11:40

Categories: OpenGL, SDK   Tags: , , , , ,

Qt 4.6 - OpenGL demo


Read more…


AMD Display Library (ADL) SDK 2.0 Available

2 comments - What do you think?  Posted by JeGX - 2009/11/03 at 19:27

Categories: GPU, SDK   Tags: , , , , , ,

AMD ADL SDK


Read more…


NVIDIA OptiX SDK Available for Windows and Linux

8 comments - What do you think?  Posted by JeGX - at 17:31

Categories: GPU, SDK   Tags: , , , , , ,

NVIDIA OptiX SDK


Read more…


ATI Stream Computing SDK Available with OpenCL GPU Support

2 comments - What do you think?  Posted by JeGX - 2009/10/14 at 12:43

Categories: GPU Computing, OpenCL, SDK   Tags: , , ,

ATI Stream logo

OpenCL logo


Read more…


NVIDIA Releases The GPU Computing SDK With OpenCL Support and Demos

5 comments - What do you think?  Posted by JeGX - 2009/10/09 at 14:29

Categories: GPU Computing, OpenCL, SDK   Tags: , , , ,

NVIDIA GPU Computing SDK

NVIDIA OpenCL SDK - OpenCL Particle Collision Simulation
OpenCL Particle Collision Simulation


Read more…


NVIDIA Cg 2.2 Toolkit Available

Be the first to comment - What do you think?  Posted by JeGX - at 10:39

Categories: Game Development, Microsoft DirectX, OpenGL, SDK   Tags: , , , , , ,

NVIDIA Cg


Read more…


DirectX End User Runtimes and SDK August 2009

Be the first to comment - What do you think?  Posted by JeGX - 2009/09/13 at 16:54

Categories: Game Development, Microsoft DirectX, SDK   Tags: , ,

DirectX


Read more…


OpenCTM: Open File Format for Compressed 3D Meshes

5 comments - What do you think?  Posted by JeGX - 2009/09/01 at 15:40

Categories: SDK   Tags: , , , ,

OpenCTM


Read more…


Equalizer 0.9 Available for Parallel and Scalable OpenGL Applications

1 comment - What do you think?  Posted by JeGX - 2009/08/11 at 13:11

Categories: OpenGL, SDK   Tags: , , , , , , ,

Equalizer 0.9


Read more…


OGRE v1.6.3 Available

Be the first to comment - What do you think?  Posted by JeGX - 2009/08/06 at 08:33

Categories: 3D Engines, Game Development, SDK   Tags: , , , , ,

OGRE 1.6


Read more…


NVIDIA Application Acceleration Engines: OptiX, SceniX, CompleX and PhysX 64

3 comments - What do you think?  Posted by JeGX - 2009/08/04 at 20:59

Categories: GPU, NVIDIA CUDA, SDK   Tags: , , , , , , , , ,

NVIDIA Application Acceleration Engines


Read more…


Parallel Rendering: Cross-Segment Load-Balancing in Equalizer

1 comment - What do you think?  Posted by JeGX - at 11:29

Categories: OpenGL, SDK   Tags: , , , ,




Read more…


GPU Programming: CUDA 2.3 SDK Available

1 comment - What do you think?  Posted by JeGX - 2009/07/22 at 15:46

Categories: NVIDIA CUDA, SDK   Tags: , , , ,

NVIDIA CUDA


Read more…

« Previous PageNext Page »